If you don’t care about Magicks, then Uhlan could be better because it has a few more Battle Lores than Knight does and also gets access to Poach (turns HP Critical Enemies into an Item, which can be an easier way to get some of the more elusive Loot which you need to Craft some of the best Weapons/Armor in the Game.) There are only less optimal combinations so don’t be afraid to be creative with your job selections. There are several sections to this guide. Ashe is the natural Black Mage because she has the Highest Magick Power in the Game (while still Leveling Up,) so she can do more Damage with Attack Magicks than anyone else. STRENGTH: High This job combination will give the White Mage a decent means of adding to your party’s damage when they are not casting curative spells. The fact that you can now select two jobs and two License Boards means that your characters will be that much stronger and have access to more abilities, Magick, etc. This job combo basically makes the character a pure physical attacker, but it does that job pretty darn well. This means you basically have to lock each of your Characters into using certain kinds of WEAPONS, ARMORS, ABILITIES. Pairing your Katana user with a Heavy Armor Job is best because that will give him Battle Lores (which boost Strength) and of course Heavy Armor (which also boosts Strength.) so don’t spend too much time agonizing over which jobs to select. Penelo is the natural White Mage and everyone needs a White Mage. Warriors who wield spears to pierce enemy armor.Final Fantasy XII: The Zodiac Age description Uhlan is a License Board in the Zodiac versions of Final Fantasy XII, represented by the zodiac sign of Taurus. This is likely because the combination doubles up 3x Swiftness which causes complications elsewhere in the party like the White Warrior problem. Very High Magick Power (actually matches Ashe in Magick Power at Level 99) and the Highest MP in the Game (while still Leveling Up.) WHAT IS A MONOGRAPH?? VITALITY: Average Job Reason for Recommending; Knight: Basch is portrayed as a Knight in the beginning of the game, and it is one of the spot-on portrayals in FF12. This combination gives you 3x swiftness, a decent ranged weapon (hand bomb), all 4 breaks, Genji gear, high strength and HP, and ninja swords. The Shikari job allows access to some of the stronger weapons and accessories – namely to ninja swords and to the Genji Gloves. The Uhlan uses spears as the primary weapon. MAGICK POWER: Lowest You can pick the Jobs closest to each Character’s starting Equipment and Abilities, or you can go off script and pick anything. HP: Lowest This is just for players who want to MAXIMIZE their Characters based on Stats and such. SPEED: Very High. 1. This combination of jobs increases the amount of damage done by utilizing the strength from the Knight class and the higher Magick stat from the Bushi class. JOBS: Shikari/Bushi; Shikari/(any other Mystic Armor Job); Shikari/Knight; Shikari/Foebreaker With his Very High Strength (actually matches Basch in Strength at Level 99) and his High Magick Power he is thus the best candidate to use Katanas as his Weapon of choice because Katana’s Damage runs off both Strength and Magick Power. Knight / BushiThe Knight and Bushi combination is great because the two jobs offset one another’s weaknesses. VAAN HP: Very High MP: Average STRENGTH: Very High/Highest MAGICK POWER: High VITALITY: Very High SPEED: Very High. Making her a Red Battlemage is good because it gives her access to Attack and Support Magicks, so she can then basically be your back up Caster. It is represented by the zodiac sign of Scorpio. PENELO ), BALTHIER The first reason is that the Foebreaker has access to all four “break” abilities (Addle, Expose, Shear and Wither). Ardor will do wicked damage with this. Here is my take on Final Fantasy XII: The Zodiac Age’s JOB SYSTEM and what I believe the best Job Combos for each Character are. MP: Very High It is important to note that, while it is possible to complete a playthrough of the entire game with these jobs, the Machinist and Uhlan jobs have some serious limitations. SPEED: Average. The Machinist uses guns to do damage and the amount of damage that a gun does is not based on your stats; it is based on the type and level of the gun equipped, which makes it a useful weapon for a character that will not have high strength or be wearing heavy armor (like a White Mage). So, simple math here: Highest Speed + Fastest Weapons + Fastest Attack Animation with those Weapons = Balthier can Attack much faster than anyone else in the Game. She can do, “ok,” as any Job but she doesn’t particularly excel at anything really. Also good combination with Burning Bow, all fire damage will be increased. The 12 Jobs you can choose from WHITE MAGE, SHIKARI (which is like a THIEF but can turn out more like a NINJA, but can actually TANK in this game,) BUSHI (which is like a SAMURAI,) BLACK MAGE, ARCHER, FOEBREAKER (uses Axes and Hammers,) TIME BATTLEMAGE, MONK, KNIGHT, RED BATTLEMAGE, MACHINIST (uses Guns,) and UHLAN (which is basically the DRAGOON of the game, but, no jumping.) What you really want to worry about is which character is best for what, like Ashe/Penelo have the best MP, Fran has the best vit, Balthier the best speed, Basch is the best strength, … There is one for each job, listing out the licenses it receives as well as optional ones from Quickenings and Espers … HP: High All fine choices. Really, use ANY Jobs you want to with ANY Character you want. Vaan has the best overall Stats in the Game. Also, Foebreaker is the only Job that gets access to all 4 of the overpowered Stats Lowering Techniks (Wither, Expose, Addle and Shear,) which are really good for the Hell Wyrm and Yiazmat fights. There are some key abilities that you should make sure that your party has, no matter which jobs you select: As mentioned, all jobs were originally designed to be self sufficient on their own, and there are no truly bad combinations. The most optimal combination of jobs for Vaan in FF12 is Samurai/Monk so he can use the Masamune I + Genji Gloves combo. Spears can do some half-decent damage, but the animation times for each attack are abnormally long, making the Uhlan a less ideal job to select. Like I said before, you CAN beat the game with ANY Job set up. MP: Average The first reason is that the Foebreaker has access to all four “break” abilities (Addle, Expose, Shear and Wither). Also, Maces for the same reason as Penelo. … The amount of damage that this job combination can accomplish is ridiculously high. Another good Combo would be Monk/Foebreaker because even though Fran doesn’t have much Strength, Monk gives the most Battle Lores of any of the Jobs. Thats what the game is all about. Ok, there you have it, my Guide for the best Job Combos and which Characters are best suited for which Jobs. First I should say don’t stress over your decision, you can beat the game with any Job Combinations that you like. Weißmagier (Widder) 2. MP: Lowest HP: Very High Shikari / BushiLess powerful than the Shikari / Foebreaker combination, but it does provide the Bushi (Samurai) access to ninja swords rather than Katanas, which is a combination that will come in extremely useful during the battle against Yiazmat. Basch is a soldier and a captain; his inclusion in the Knight Order of Dalmasca is … White Mage / MachinistEvery party should have a White Mage for obvious reasons, but why pair it with the Machinist? Basch – FF12 Best Job Combos Basch has high physical attack, defense and HP stats, making him an ideal Knight , just as he is canonically in the story. FF12 features a job for each sign of the Zodiac (thus the name of the game), and each has its own unique strengths and weaknesses in battle. A Bushi/Knight is really good because it has access to Shields for Khumba (the strongest Katana that is acually a One Handed Sword,) and you can give him the Mateus and Hashmal Espers to Unlock some of the best White Magicks in the Game (like Curaja, Curaga, Regen, Cleanse, Esuna, Bravery and Faith.) FINAL FANTASY XII: THE ZODIAC AGE - Monographs, Best Weapons for each Job and Character in Final Fantasy XII The Zodiac Age, Final Fantasy XII The Zodiac Age - All Magicks Locations, Quest 7 – I Wish for Love – Persona 4 Golden, Quest 6 – Acquire a Ritz Wire – Persona 4 Golden, Quest 5 – Acquire a Demon Statue – Persona 4 Golden, Quest 4 – Acquire an Angel Statue – Persona 4 Golden, Quest 3 – Acquire Mori Ranmaru Shochu – Persona 4 Golden. You could also pair him with either Knight or Foebreaker (both get Genji Gloves) to give him access to more Battle Lores than Shikari normally gets and also Strength boosting Heavy Armor. Enjoy!! They are shown as "Forgotten... One factor you might want to take into consideration when deciding what Jobs you want your Characters to be is Weapon Types and the Characters Stats. Every Job you master gives you stat increases and sometimes even innate abilities that carry over into your Freelancer job. Pairing her with Time Battlemage gives her access to more Support Magicks which is really good, but pairing her with Archer gives her access to Burning Bow (boosts Fire Elemental Damage,) which will boost the Damage of the Red Battlemage’s strongest Spell, Ardor. If you want her to be dealing Physical Damage then pairing her with Machinist or Red Battlemage would be good, because Guns don’t go by any Stat for Damage (so her Lowest Strength in the Game won’t be a determent,) and Maces only go by Magick Power for Damage (so with her Very High Magick Power she will be able to deal some Damage. Different Weapon Types use different Stats when calculating DAMAGE, with the exceptions of Guns and Measures. I never played with the zodiac job system in XII and would appreciate any help I can get before release so I'm not wasting tons of time deciding on jobs. MAGICK POWER: Very High/Highest BASCH Waldläufer (Schütze) 6. A Healer job that also deals and an impressive amount of Holy damage. JOBS: Bushi/Knight; Bushi/Uhlan; Bushi/(any Heavy Armor Job) You can go about picking your Jobs in anyway you want. Samurai (Wassermann) 4. Basch: Knight / Bushi - this is the most insane job combo in the game, there is lots of synergy here. Schwarzmagier (Steinbock) 5. Secondary Jobs. The best Zodiac Jobs for each character in Final Fantasy 12. You can make sure each Character has all different Jobs then each other and use every Job in the game, or you can double up on some Jobs. VAAN However in the XBOX One and Nintendo Switch Versions of the game you can Switch your Jobs at any time once you become a member of Clan Centurio just by talking to Montblanc (the Moogle,) so in those Versions you can actually play around with the JOB SYSTEM and figure out for yourselves what you like/works best for you. Menu. Foebreaker gives her access to Strength boosting Heavy Armor, also, Fran actually has the Highest Vitality in the Game and Vitality boosts Damage for Axes, Hammers and Hand-Bombs, all of which Foebreaker gives her access to. I hope you found this Guide to be enlightening and helpful. Here are the most powerful job combinations you can have. I would recommend using either of the following setup if your intention is to use all jobs across your six characters: Alternatively, the following combination may work: After you have selected your 12 jobs for each of your 6 characters, you should now consider which character/job will unlock which Esper and Quickening combinations. This basically means that the way Final Fantasy V is intended to be played is for you to cycle through Jobs throughout the game, eventually mastering them so that at the end of the game you use the Freelancer Job. Balthier has the Highest Speed Stat in the Game and his Strength is still really good (even though its not as High as Basch’s or Vaan’s.) If your playing Final Fantasy XII: The Zodiac Age for the first time, even if you have already played the original Final Fantasy XII, you are probably new to this, “JOB SYSTEM.” In Final Fantasy XII: The Zodiac Age each Character has to pick one of 12 different Jobs (or Licence Boards) in order to progress in prowess. By far one of the worst combinations possible. ), ASHE STRENGTH: Very Low You may know most of these Jobs from other Final Fantasy games that use the JOB SYSTEM. STRENGTH: Average However, this choice is set in stone in the PS4 and PC Versions of the game, so once you pick a Job you are stuck with it. Warriors who use mighty weapons to tear their foes asunder.Final Fantasy XII: The Zodiac Age description Foebreaker is a License Board in the Zodiac versions of Final Fantasy XII. White Mage's weapons of choice are rods and usually wear mystic armor. Having the extra protection of a shield for a caster like Penelo would benefit the party in … With the Bushi/(Heavy Armor Job) Set Up using the Katana, just give him Heavy Armor (but at Level 99 all it takes is a Heavy Helm to Max Out Strength, so then use a Mystic Robe, to boost Magick Power,) and give him the Genji Gloves (to boost his Combo Rate,) Cast Haste, Bravery and even Berzerk on him and watch him deal Damage and Combo like crazy. Bushi/Shikari is actually considered one of the best for dealing damage to Yiazmat, and really, you can utilize any job combination if you really want to. Strength is more important, so he does better as a Bushi than Ashe or Penelo (who have Higher Magick Power, but lower Strength,) but without also a High Magick Power as well, the Damage from Katana is less, so he does better as a Bushi than Basch (who actually has Higher Strength while still Leveling Up, but he has the Lowest Magick Power in the Game.) white mage > if this is your dedicated support, probably shikari with main gauche+shield for super evade black mage > anything you want bushi > pair with job that have adrenaline/focus and lots of battle lore red mage > archer for burning bow ardor bonus As mentioned above, the Machinist uses guns to inflict damage and gun damage is not based on any specific character stat, which means that the Machinist’s damage output will be limited. With a Set Up of Excalibur, Heavy Helm, White Robes and Genji Gloves, makes him the best Damage Dealer against all of the Undead and Dark Elemental Enemies in the Game (there are a lot of them,) most notably, Zodiark. These abilities on their own are extremely strong and are very useful during the most difficult battles of the game. VITALITY: Highest Formål & leverancer; Om programmering Jäger (Fische) 3. Unlike the original Final Fantasy XII in which everyone had identical Licence Boards and anyone could eventually use any kind of WEAPON, ARMOR, MAGICKS, TECHNICKS, ETC, the Zodiac Age adds a level of depth to the game by using the JOB SYSTEM. Here is my take on Final Fantasy XII: The Zodiac Age’s JOB SYSTEM and what I believe the best Job Combos for each Character are. The Monk class provides an increase in HP, strength and all three Swiftness Licenses. MAGICK POWER: High MP: Highest The nice thing about the Monk job in Final Fantasy XII is that it has access to three Swiftness nodes on the license board, making it a good job to pair with some of the slower ones in the game. He has the Highest HP and Strength (while still Leveling Up) in the Game. HP: Highest FF12: The Zodiac Age Job System - all about all 12 jobs / classes. This second job will … The Red Battlemage would be the second best choice because it will give her access to some White Magicks and also Dark/Darka/Darkga to exploit one more Elemental Weakness and the more powerful Fire Spell, Ardor. STRENGTH: Highest You could pair him with any of the other Mystic Armor Mage Jobs to give him access to Magicks and still get Black Robes, however you won’t be able to use the Genji Gloves. IN THEORY, one could hard-prioritize this as a third auto-include, which would reduce permutations to strictly 15 and require BRK to have Ultima for max Swiftness. This job combination also has access to a few different White Magick spells for healing and to the three Swiftness Licenses. Though its a good combination Shikari is best combined with a job that can provide support and healing. Just equip a Yagyu Darkblade and Black Robes (which increase Dark-elemental damage by 50%). STRENGTH: Lowest Pairing her with Time Battlemage gives her Access to some Support Magicks and also you can Unlock Raise and Cura if you give her the Adrammelech Esper. Für die Lizenzbretter und Lizenzen der einzelnen Jobs gibt es eigene Artikel, da diese hier den Rahmen sprengen würden. Skip to content. MP: Average So naturally he fits right in with the Knight Job. MAGICK POWER: Highest They also have access to Green Magicks. VITALITY: Lowest Fran: Archer / Red Mage - 3x Swiftness and item boosts. With this Set Up Balthier becomes your ultimate Damage Dealer against Ultima and even Yiazmat (the most power Holy Elemental Enemies in the Game.) MP: Very Low You will need to extra MP to Cast all those healing Spells on everyone. Pairing him with Bushi would be best because it give him access to the Black Robes Mystic Armor (boosts Dark Elemental Damage) for Yagu Darkblade (the strongest Ninja Sword in the Game which just so happens to be a Dark Elemental Weapon,) and the Genji Gloves (it is possible to get 2 in this Game.) There are many people who report spending hours and hours strategizing over different job combinations and trying to decide which jobs they should select.
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